The position of a robot after a series of movements can be
calculated mathematically by tracking its displacements along the coordinate
axes. Assuming the robot starts at the origin \((x_{0}, y_{0})\), its position
can be updated based on a sequence of movements in a 2D plane.
Math Formula for Robot Position
Let:
Ø \((x_{0},
y_{0})\) be the initial position of the robot.
Ø \(( d_{x},
d_{y})\) represent the displacements in the x and y directions for a single
movement.
Ø (x,
y) be the final position of the robot after n movements.
The final position can be expressed as:
$$ x=x_{0}+ \sum_{i=1}^{n}d_{x,i} $$
$$ y=y_{0}+ \sum_{i=1}^{n}d_{y,i} $$
Special Cases: Movement Directions
For typical directions (e.g., up, down, left, right), the
displacement can be defined as:
Ø Up:
\(d_{x}=0,d_{y}=+step size\)
Ø Down:
\(d_{x}=0,d_{y}=-step size\)
Ø Left:
\(d_{x}=−step size,d_{y}=0\)
Ø Right:
\(d_{x}=+step size,d_{y}=0\)
Example
Suppose the robot starts at (0,0) and follows these
movements:
- Move Up
by 2 units
- Move Right
by 3 units
- Move Down
by 1 unit
- Move Left
by 4 units
Calculation:
- Up: x
= 0, y = 0 + 2 = 2
- Right:
x = 0 + 3 = 3, y = 2
- Down: x
= 3, y = 2 - 1 = 1
- Left: x
= 3 - 4 = -1, y = 1
Final Position: (−1,1)
Generalization in Vector Form
If the robot's movement is represented as a vector \(M_{i}=(d_{x,i},d_{y,i}),\)
the position after n steps is:
\((x,y)=(x_{0},y_{0})+ \sum_{i=1}^{n}M_{i}\)
This formula can be extended to 3D or higher dimensions by
including additional axes (e.g., z).
To track the position of a robot after a given sequence of
movements in Java, you can define a simple program that handles movement
commands (e.g., 'U' for up, 'D' for down, 'L' for left, 'R' for right). Here's
an example implementation:
java
public class
RobotMovement { public static void main(String[] args) { // Define the initial position of the
robot int x = 0; int y = 0; // Define the sequence of movements String movements =
"UUDDLRLR"; // Process each movement command for (char move :
movements.toCharArray()) { switch (move) { case 'U': y += 1; // Move up break; case 'D': y -= 1; // Move down break; case 'L': x -= 1; // Move left break; case 'R': x += 1; // Move right break; default:
System.out.println("Invalid movement command: " + move); } } // Print the final position of the
robot System.out.println("Final
position: (" + x + ", " + y + ")"); } } |
Explanation:
- Initial
Position: The robot starts at the origin (0, 0).
- Movement
Sequence: The movements are provided as a string (e.g., "UUDDLRLR").
- Processing
Movements: Each character in the movement string is processed in a
loop:
- 'U'
increments the y-coordinate (moving up).
- 'D'
decrements the y-coordinate (moving down).
- 'L'
decrements the x-coordinate (moving left).
- 'R'
increments the x-coordinate (moving right).
- Final
Position: After processing all the movements, the final position of
the robot is printed.
Running the Program:
You can compile and run this program using a Java compiler.
Save the code in a file named RobotMovement.java, and then use the following
commands to compile and run it:
sh
javac
RobotMovement.java java
RobotMovement |
This will output the final position of the robot after
executing the given sequence of movements. For the input "UUDDLRLR",
the output will be:
Robo final position
Final
position: (0, 0) |
This is because the movements cancel each other out,
bringing the robot back to the origin.
Problem Statement 2
To track the position of a robot after a given sequence of
movements in Java, you can define a simple program that handles movement
commands (e.g., 'U' for up, 'D' for down, 'L' for left, 'R' for right). Here's an example implementation:
Examples: Statement 1 int[][] mat =
{ { 1, 2, 3, 4,17 }, { 5, 6, 7, 8,18 }, { 9, 10, 11, 12,19 }, { 13, 14, 15, 16,20 } }; String
[]dir={"LEFT","RIGHT","DOWN","LEFT","LEFT","LEFT","LEFT","RIGHT","RIGHT","DOWN", "DOWN","DOWN","RIGHT","RIGHT","UP","UP","UP","UP","LEFT","LEFT","LEFT","LEFT","LEFT"}; move(mat,
dir); out put (0,0)
1 Statement 2 int[][] mat =
{ { 1, 2, 3, 4,17 }, { 5, 6, 7, 8,18 }, { 9, 10, 11, 12,19 }, { 13, 14, 15, 16,20 } }; String
[]dir={"DOWN","DOWN","DOWN","DOWN","DOWN"}; move(mat,
dir); out put (3,0)
13 Input : move
= "UDDLRL" Output : (0,
0) Move U : (0,
0)-->(0, 1) Move D : (0,
1)-->(0, 0) Move D : (0,
0)-->(0, -1) Move L : (0,
-1)-->(-1, -1) Move R : (-1,
-1)-->(0, -1) Move L : (0,
-1)--.(-1, -1) Therefore
final position after the complete movement is:
(0, 0) |
java
package
com.kartik.org; import
java.util.Scanner; /** * * @author kmandal * */ public class
MatrixMove { public static void main(String ...args){ int[][] mat = { { 1, 2, 3, 4,17 }, { 5, 6, 7, 8,18 }, { 9, 10, 11, 12,19 }, { 13, 14, 15, 16,20 } }; String
[]dir={"LEFT","RIGHT","DOWN","LEFT","LEFT","LEFT","LEFT","RIGHT","RIGHT","DOWN","DOWN","DOWN","RIGHT", "RIGHT","UP","UP","UP","UP","LEFT","LEFT","LEFT","LEFT","LEFT"}; move(mat, dir); String []dir1={"UP"}; move(mat, dir1); String
[]dir2={"DOWN","DOWN","DOWN","DOWN","DOWN"}; move(mat, dir2); /*Scanner in = new Scanner(System.in); try { int T = in.nextInt(); if (T < 1 && T >=
20) { return; } else { int[][] mat = new int[T][T]; for (int j = 0; j < T;
j++) { for (int k = 0; k < T; k++) { int N = in.nextInt(); if (N <
Integer.MIN_VALUE && N > Integer.MAX_VALUE) { return; } else { mat[j][k] = N; } } } int D = in.nextInt(); if (D < 1 && D
>= 10000) { return; } String [] dir=new String[D]; for (int i = 0; i < D;
i++) { String direction=in.next(); if
(direction.equalsIgnoreCase(DIRECTION.LEFT.name()) ||
direction.equalsIgnoreCase(DIRECTION.RIGHT.name()) ||
direction.equalsIgnoreCase(DIRECTION.UP.name()) ||
direction.equalsIgnoreCase(DIRECTION.DOWN.name())) { dir[i] = direction.toUpperCase(); }else{ return; } } move(mat, dir); } } catch (Exception e) { }*/ } private static enum DIRECTION { LEFT, RIGHT, UP,DOWN; } /** * * @param mat * @param dir */ private static void move(int [][]mat,String
[]dir){ int pontX=0; int pontY=0; int []pos=new int[2]; for (String string : dir) { pos=move(mat,string,pontX,pontY); pontX=pos[0]; pontY=pos[1]; } //System.out.println(pontX+"
"+pontY); System.out.println(pontX+"
"+pontY+"===="+mat[pontX][pontY]); } /** * * @param x * @param y * @param row * @param col * @return */ private static boolean isSafeToGo(int x, int
y, int row, int col) { // check if x and y are in limits and cell
is not blocked if (x >= 0 && y >= 0
&& x <= row-1 && y
<= col-1) { return true; } return false; } /** * * @param mat * @param dir * @param x * @param y * @return */ private static int[] move(int[][] mat,
String dir, int x, int y) { int[] pont = new int[2]; int row = mat.length; int col = mat[0].length; if (isSafeToGo(x, y, row, col)) { if
(dir.equalsIgnoreCase(DIRECTION.LEFT.name())) { pont[0] = x; pont[1] = safePoint(y - 1, col); } else if
(dir.equalsIgnoreCase(DIRECTION.RIGHT.name())) { pont[0] = x; pont[1] = safePoint(y + 1, col); } else if
(dir.equalsIgnoreCase(DIRECTION.UP.name())) { pont[0] = safePoint(x - 1, row); pont[1] = y; } else if
(dir.equalsIgnoreCase(DIRECTION.DOWN.name())) { pont[0] = safePoint(x + 1, row); pont[1] = y; } } else { pont[0] = x < 0 ? 0 : x; pont[1] = y < 0 ? 0 : y; } return pont; } /** * * @param cur * @param max * @return */ private static int safePoint(int cur, int
max) { int ret = 0; if (cur < 0) { ret = 0; } else if (cur > max - 1) { ret = max - 1; } else { ret = cur; } return ret; } } |
Explanation of Key Components
- Enum
DIRECTION: Defines valid directions as constants (LEFT, RIGHT, UP, DOWN).
- Method
move: This is the main method that takes a matrix and an array of
directions, then calculates the final position of the pointer and prints
the value at that position.
- Method
isSafeToGo: Checks if a given position (x, y) is within the matrix
boundaries.
- Method
safePoint: Adjusts a position to ensure it doesn’t exceed matrix
boundaries.
Sample Output
This program will print the final position and matrix value
at that position for each set of directions provided in main.
Explanation of the Code
- Matrix
and Starting Position: Initialize the matrix and set the starting
coordinates at (0,0).
- Direction
Processing: For each command in the direction array:
- UP:
Moves up one row if the row is within bounds.
- DOWN:
Moves down one row if it’s within bounds.
- LEFT:
Moves left by one column if it’s within bounds.
- RIGHT:
Moves right by one column if it’s within bounds.
- Output:
After processing all movements, print the final coordinates and the matrix
value at that position.
Example Output
- For
the first test case:
plaintext
Final
Position: (0, 0) Value: 1 |
- For
the second test case:
plaintext
Final
Position: (3, 0) Value: 13 |
Explanation:
- Initial
Position: The robot starts at the origin (0, 0).
- Movement
Sequence: The movements are provided as a string (e.g., "UUDDLRLR").
- Processing
Movements: Each character in the movement string is processed in a
loop:
- 'U'
increments the y-coordinate (moving up).
- 'D'
decrements the y-coordinate (moving down).
- 'L'
decrements the x-coordinate (moving left).
- 'R'
increments the x-coordinate (moving right).
- Final
Position: After processing all the movements, the final position of
the robot is printed.
Running the Program:
You can compile and run this program using a Java compiler.
Save the code in a file named RobotMovement.java, and then use the following
commands to compile and run it:
sh
javac MatrixMove.java java MatrixMove |
This will output the final position of the robot after
executing the given sequence of movements. For the input "UUDDLRLR",
the output will be:
Robo final position
Final
position: (0, 0) |
This is because the movements cancel each other out,
bringing the robot back to the origin.
robot movements |
For More DSA Related information, visit
Ø
Bench
mark of compiler using Ackerman function
Ø
To
check if the rows of a matrix are circularly identical in Java
Ø
Frequency
Weaving Logic & Spiral Printing of a Rectangle
Ø
Zig Zag
Matrix print multiple way
Ø
Gready
Algorithm’s or knapsack algorithms
Ø
understanding
recursive method for binary tree
Ø
Dynamic
Programming: Max Square Sub-matrix of 1s in a Matrix
Ø
Previous and
Next Date Palindrome
Ø
Karatsuba's
Algorithm for multiplying two large numbers
Ø
Multiplication
In different Way
Ø
Time
Analysis for Congested Routes Using Shortest Path Algorithms
For More Java Related information, visit
Ø
Streams
Lambdas Collectors and Functional Interfaces in Java 8
Ø
Java
8 support static method or default method or both in the interface
Ø
Serialization
understanding
Ø
Garbage
Collection Under Standing
Ø
How
work Garbage Collection in Java
Ø
Under
Standing Of Mutable and Immutable Class
For Other information, visit
Ø
How
to get the neighbor of binary tree
Ø OWASP
(Open Web Application Security Project)
Ø Mastering
Debounce, Throttle, Rate Limit & Backoff in Java
Ø How
to draw sequence diagram and other diagrams using plantuml
Ø
Molecular
weight of chemistry in Java code
Ø
String
to xml or html Beautifier
Ø
Key
Components of Apache Kafka for Scalable Messaging
Ø
Build
a Video Stream Microservice with Kafka & REST API in Java
Robot Movement in 2D Matrix Demo
Robot Position: (0, 0)
0 Comments